# Quite Overcome > A light parlour game for adults about the ordinary moments of a week. List 1 to 6 moments, a few words on what each was like and how much it moved you from 1 to 5. The page reads the week free on a Regency banjo barometer and says which voice leads each moment; one metered run has a composed voice of sense and a rapturous voice of sensibility remark on every moment and picks a keepsake to have again. URL: https://quite-overcome.skillsafe.ai/ API: https://quite-overcome.skillsafe.ai/api.html ## The page's rules (free, in the browser) - Lead per moment: moved 4 or 5 - sensibility leads; moved 1 or 2 - sense leads; moved 3 - an even match. - Reading: the average moved score rounded to 1 decimal place - below 2.0 fair and composed, 2.0 to 2.9 gently moved, 3.0 to 3.9 transported, 4.0 or more quite overcome. - Keepsake: the moment with the highest moved score; the earliest on a tie. ## The paid task - One task, `remark`. Input: `{"task":"remark","week":"..."}` where `week` is the page's own rules line, totals line and 1 line per moment. - Reply: JSON with `reading`, `headline`, `items[]` (`item`, `lead`, `sense`, `sensibility`), `keepsake` (`item`, `step`) and `closing`. The page re-checks the reading, every lead, the keepsake, the scores and the numbers. ## Limits - The voices know only what you type and never invent places, people or backstory. - A parlour game, not therapy or medical advice. If a hard moment is weighing on you, talk to someone you trust. ## Sources - SkillSafe skill @danielmiessler/agents: https://skillsafe.ai/skill/@danielmiessler/agents - Inspiration: an 1811 novel about 2 sisters, one all sense and one all feeling.